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Deep Dish Dungeon: First Run & Co-op Setup

A first-session route for Deep Dish Dungeon: how to read the hand-crafted dungeon, which crafting upgrades to chase, and how to split roles in online co-op.

Verified for version1.0

Deep Dish Dungeon gives you a dungeon, a survival loop and a crafting bench, and very little instruction about the order to use them. This route keeps the first hour simple: learn the map, pick one crafting goal, then bring a friend.

Your first run

  1. Walk the first floor before you fight anything. The dungeon is described as hand-crafted, so the layout will not reshuffle between runs. Every corner you learn now stays learned.
  2. Mark dead ends. A route that is blocked now may be the route a later crafting unlock opens. Remember the spot instead of forcing it.
  3. Collect what you can carry. Crafting needs materials, and survival needs supplies. If a resource is in front of you and the route back is safe, take it.
  4. Leave when the run stops being productive. A metroidvania dungeon rewards the trip you can repeat, not the one you barely survive.

Crafting priorities

The store confirms crafting but not the recipe list, so use a simple rule: craft the thing that opens a route or keeps you alive longer, not the thing that looks strongest. In a hand-crafted dungeon, mobility and access are usually worth more than raw damage early on. Before you spend a rare material, ask whether it gets you somewhere new.

Co-op setup

Steam lists online co-op and cross-platform multiplayer, which means a Windows player and a macOS player can group up. The store does not mention split-screen, so plan for online play. Before you start, agree on who leads the route and who handles resources. Two players exploring the same corridor is slower than two players covering different branches and meeting at the next room.

Do not use co-op to skip the solo learning curve entirely. Play one short solo run first so you know what the systems look like, then bring a partner for the deeper pushes.

What to ignore at first

  • Completionism. You do not need every resource on the first floor.
  • Perfect gear. Early crafting is for access and survival, not a final build.
  • Long detours. If a branch costs more supplies than it returns, come back later.

First-session checklist

Step Goal
1 Walk the first floor and note locked routes
2 Gather materials on the way back, not on the way in
3 Craft one access or survival upgrade
4 Play one short co-op run with split roles

The hub page covers the modes, platforms and the survival loop in more detail.

Sources

Related guides

FAQ

Should I start Deep Dish Dungeon solo or in co-op?

Start solo for one short run so you learn the dungeon layout, then bring a partner. Co-op is better once you can split routes and resources instead of both learning at the same time.

Does Deep Dish Dungeon co-op work across platforms?

Steam lists cross-platform multiplayer, and the store lists Windows and macOS, so a Windows player and a macOS player can group up.

Is there local co-op in Deep Dish Dungeon?

Steam lists online co-op; local split-screen is not mentioned in the store listing or the other sources we checked.

Which crafting upgrades should I chase first?

Prioritise upgrades that open routes or extend survival. The store confirms crafting but does not publish a recipe list, so judge each recipe by what it unlocks rather than by raw power.