Permafrost: Getting Started & First Shelter
First-session route for Permafrost — secure warmth, repair your first shelter, and run a scavenging loop that grows instead of just spending supplies.
Verified for versionEarly Access
Permafrost is a game about margins: fuel, warmth, and how far you can travel before the weather closes the door behind you. Your first session should not chase a big haul — it should establish a loop that can be repeated.
First session, in order
- Establish warmth before anything else. A working heat source is the boundary between playing the game and losing to the temperature bar.
- Repair and secure your starting shelter. Do not build a second base yet — make the first one dependable, with storage and a place to recover.
- Take inventory of what the area gives you. Note the ruins, materials and routes nearest to shelter; that is your practice ground.
- Run one short scavenging trip with a defined target. Pick a material you actually need, go get it, and return — do not improvise the destination mid-trip.
- Use the dog as a scout, not a passenger. Send it ahead on unfamiliar routes and let it carry the load on the way back.
- Push your safe line outward by one shelter at a time. Each new shelter should shorten the walk to a resource you already use.
- Upgrade cold protection before ambition. Better insulation widens your map more reliably than better weapons do.
The loop to repeat
Scavenge → return → craft and repair → extend the shelter network → scavenge further. Every step should reduce the risk of the next one. If a trip does not make the next trip safer, it was a shopping run, not progress.
Co-op notes
With up to four players, give each person a job on every expedition: one anchors the shelter work, one hauls, one scouts. Because exposure is the real enemy, a teammate who turns back early is doing more for the group than one who pushes on.
Sources
- Steam store page — Permafrost (official)
Related guides
FAQ
What should I do first in Permafrost?
Warmth before distance. Get a stable heat source and a repaired shelter before you attempt any long excursion; everything else is funded by coming home alive.
How far should I explore early on?
No further than half your supplies can carry you. The cold punishes the return trip, not the outbound one, so plan for the walk back at reduced capacity.
Should I use the dog for scavenging?
Yes — scouting and carrying are exactly what early runs need. Send it ahead on routes you are unsure about instead of discovering the problem yourself.